**HW 3: Rigging and Skeleton Skinning** __Due: Tuesday, Mar 2 th at 23:59 PST__ Prerequisite Exercises: [Hierarchy](https://shz-office.ics.uci.edu/courses/ics162/homework/hw0/exercies/ex5_hierarchy.md.html) HW3a: Basic Rigging ================================================================== (./hw3a.md.html) **Goal** The goal of this homework is to learn basic rigging techniques such as connections and Set Driven Keys. Please see detailed instructions [here](./hw3a.md.html) **Turn In** You will be graded on the following: - Following instructions - Working boat rig - Correct anims: Frozen transforms, correct locked and hidden channels - Clean Outliner - Rig the cannons and flaps on both sides. (Hint: A Multiply Divide node may come in handy at some point.) Turn in the following: - A Maya file containing the rigged boat with the following name convention: **lastname_firstname_project3a.ma** HW3b: Character Skeleton Skinning ================================================================== (./hw3b.md.html) **Goal** The goal of this homework is to skin a humanoid character and import from Maya into a Unity demo scene. Please see detailed instructions [here](./hw3b.md.html) **Turn in** You will be graded on the following: - Following instructions - An humanoid geometry that resembles your character concept art or image reference - Working skinned humanoid rig in Maya with properly named joints - Mesh deforms as expected - Successful import into Unity and creation of simple demo Please turn in a single zip file containing the following components: - Two reference images showing front and side views of your character you modeled - A Maya file containing your humanoid character with the following name convention: **lastname_firstname_project3b.ma** - A Unity web build directory titled **lastname_firstname_project3b** which contains your humanoid demo. The directory should contain a .html and ~~a .unity3d~~ file in it **Credits** This homework assignment was prepared by [Barbara Mones](https://courses.cs.washington.edu/courses/cse458/11au/).